This post is for everybody who needs a longer and more detailed explanation on this concepts in Unity, and for those who think they know but want to check if they are right...
How to use Unity Jobs, Burst while you learn what a dilate and erode operations are performed on image processing as well as filters and filter separability.
An explanation for technical and non-technical people that probably got it all wrong. Who created all this technology? Who deserves recognition?. A deep look into what this is all about.
Hi! I'm Lidia Martinez Prado, a Computer Engineer working on videogames, vfx and animation with a mixed background of art and technical knowledge. See the "About me" page on the top menu for more information.