The multihit option in ScheduleBatch doesn't work. The correct results returned thanks to a script I created for everybody. Get it for free!
A little advanced hack to fix the impossibility of reading the results of RaycastHits returned by RaycastCommand.schedule in another job.
This post is for everybody who needs a longer and more detailed explanation on this concepts in Unity, and for those who think they know but want to check if they are right...
This article will help you choose between the different methods you have to perform a trasnformation of a point/vector/direction in Unity.
How to use Unity Jobs, Burst while you learn what a dilate and erode operations are performed on image processing as well as filters and filter separability.