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    Blog talking about Unity, Unreal, Efficiency, Maths, Graphics and Tool Development for the visual media industry

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March 10, 2021

Defend yourself against these kind of people

A nasty experience I had on a professional environment in the VFX industry

  • Industry
December 20, 2020

Interview at Charlas CGI podcast (español)

Entrevista en español

  • industry
December 4, 2020

Computer Engineer vs Programmer

A list of things a computer engineers had to know and sometimes have to use daily. They are not just programmers.

  • Industry
April 7, 2020

All about Technical Directors - Part 2: Types of software developers in the VFX/Anim industry

Second part on the series about what is a Technical Director.

  • industry
  • technical director
April 1, 2020

All about Technical Directors - Part 1: What is a TD and what makes a good one?

I think it is a good time to start sharing my humble opinion on the massively overused word of "Technical Director" on the visual effects and animation industries and how people should distinguish types of TDs to hire better.

  • industry
  • technical director
March 31, 2020

The life of a programmer in the visual media industry

At the end of 2016 I left Weta Digital just a year after getting the job. A dream job for many. Let me explain why I came back home and what are the main problems of the vfx industry.

  • industry

Lidia Martinez's Blog


Graphics R&D Engineer / Technical Director / Technical Artist

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About me

Hi! I'm Lidia Martinez Prado, a Computer Engineer working on videogames, vfx and animation with a mixed background of art and technical knowledge. See the "About me" page on the top menu for more information.

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