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February 25, 2021

Use the results of RaycastCommand.Schedule on another Job. Accessing instances.

A little advanced hack to fix the impossibility of reading the results of RaycastHits returned by RaycastCommand.schedule in another job.

  • unity
  • efficiency
December 27, 2020

How to use private classes and functions for testing/debugging in Unity?

Learn how to use Assembly Definition Files and Internals to test and debug your own code without having to make everything public!

  • unity
  • testing
December 20, 2020

Interview at Charlas CGI podcast (español)

Entrevista en español

  • industry
December 20, 2020

Understanding FixedUpdate, FixedTimeStep and Maximum Allowed Timestep in Unity

This post is for everybody who needs a longer and more detailed explanation on this concepts in Unity, and for those who think they know but want to check if they are right...

  • unity
  • efficiency
December 4, 2020

Computer Engineer vs Programmer

A list of things a computer engineers had to know and sometimes have to use daily. They are not just programmers.

  • Industry
July 17, 2020

Efficiency Tips on Switching Spaces and Transformation Matrices in Unity

This article will help you choose between the different methods you have to perform a trasnformation of a point/vector/direction in Unity.

  • unity
  • maths
  • efficiency
July 16, 2020

Transformation Matrices and Spaces. Linear Algebra 101 in Unity

Learn what a transformation matrix is, what a space is and what is a space transformation

  • Unity
  • Maths
June 16, 2020

Learn Separability, Jobs and Burst to speedup by 60 a slow algorithm in Unity

How to use Unity Jobs, Burst while you learn what a dilate and erode operations are performed on image processing as well as filters and filter separability.

  • unity
  • efficiency
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Lidia Martinez's Blog


Software Engineer / Technical Artist / Technical Director (Vfx)

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Hi! I'm Lidia Martinez Prado, a Computer Engineer working on videogames, vfx and animation with a mixed background of art and technical knowledge. See the "About me" page on the top menu for more information.

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